IO Interactive

Our close relationship with IOI has produced a vast amount of concept work for many of their games.

For Hitman we did the initial tone of voice work, level concepts, environment elements, props, characters, graphic design and Marketing Key Art which included creating the digital assets as well.

Hitman

Visual Development

Production Design

Marketing Art

Overview

For Hitman we were deeply involved in the development of Hitmans visual world.

We created the initial tone of voice work together with level concepts, environment designs, props, characters, graphic design and Marketing Key Art which included creating the digital assets as well.

Proces

Much of the work was executed in 2D as the visual world of hitman is based very much on our own. 3D was only used to establish framework for designs.

Collaboration

The many aspects or our work on the Hitman series influenced and laid the ground work for how we work with all our clients; fail fast - explore ideas in quick succession to establish the groundwork future conversations are based on.

 

BUILD WORLDS, CAPTURE IMAGINATIONS

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