WHAT WE DO
MOOD provides cutting edge visuals and production solutions, ranging from concept art and visual design to 3D modelling and marketing material to clients within games, film and digital media. Artistic accomplishment and technical dexterity is what defines MOOD as a company.
MEET THE TEAM
Anne Digens – Studio Manager
Christopher Rabenhorst – CEO/Partner
Jonas Springborg – Art Director/Partner
Rasmus Berggreen – Art Director/Partner
Malene Iversen – Maternity leave
Jesper Andersen – Lead Concept Artist
Malte Blom Madsen – Concept Artist
Marta Grajper – Concept Artist
Simon Fetscher – Senior Concept Artist
Silas Amdi – Lead Concept Artist
MOOD was established in the chilly fall of 2013, by a couple of determined concept artists, who, though they had comfortable and exciting jobs, was dreaming of a different life. They wanted to start an independent design studio with versatile projects, innovative design processes and huge ambitions.
They rented a tiny attic space looking out over the beautiful spires of Copenhagen, our (now somewhat iconic) giant Darth Vader figure moved in and took up approximately one third of the room. That was the very beginning of MOOD.
They soon rented a very different and much more appropriate office, and talented artists were hired and clients multiplied in numbers. In that space MOOD grew bigger and stronger, landing clients such as LEGO, Zentropa and Sony.
We also produced our very first Cinematic Novel, Fall of Gods, which later became the foundation of our sister company MOOD Publishing.
MOOD is owned by partners and Art Directors Christopher Rabenhorst, Rasmus Berggreen and Jonas Springborg. The team consists of 12 Concept Artists and Art Directors and a Studio Manager. Due to the size of the team, MOOD has the capacity and flexibility to take on larger as well as smaller tasks, and all clients and tasks will have an Art Director or Lead artist attached to them.